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Store Opening Information

Please read the Terms and Conditions. We may not respond to emails asking questions that were explicitly stated in the T&C.



US Store - Friday October 23, 2020 – 10 AM Mountain Time (MT)
Canadian Store - Saturday October 24, 2020 - 12 PM Eastern Time (EST)
UK/WW/EU - TBD - Store is waiting on a restock of freebies. Expect the store to open in the next two weeks.

Terms and Conditions
Please be aware that USPS and Canada Post is still experiencing some shipping delays. Please allow up to 21 days for shipping, even when using priority mail service.
To deal with continued shipping delays we have decided to limit the amount of orders we take through the store. Our hope is that this will allow us to process orders in a timely manner, but also have the bandwidth to follow up with customer service issues that could result from extended shipping delays. The store will close when we hit our order limit, this does not mean all items are sold out. In the past we have hit this order limit in the first few hours of store opening, so be sure to place your order as quickly as possible.
We will open the store again when all orders have processed, and shipping issues have been dealt with. In the meantime, you can order from several Seed Banks that have our stuff in stock! > https://www.mephistogenetics.com/stockists/usa-distributors
  1. The payment methods available for this event are limited to Debit/CC and Bitcoin. Info about payment methods - https://www.mephistogenetics.com/info/payments
  2. Please allow 15 BUSINESS days for your order to process and ship. An order status of processing means your payment has been approved and is awaiting shipment. You will receive a tracking email once your order has shipped. Orders will ship out in batches every day, but it may take up to 15 BUSINESS days for your order to be processed.
  3. Orders are processed on a first come, first served basis, first paid first shipped basis.
  4. Please take care when placing your order, we are not able to add on/remove items or make other changes to your order. All sales are FINAL.
  5. Please double check your address, confirm the street, unit # and postal code is correct before going through with the order. We ARE NOT accountable for missing orders if the address provided is incorrect.
US Stock List
Reserva – Double Grape, ManBearAlienPig, Toofless Alien
Medical – Canna-Cheese 1:1
Originals –Sour Crack
Artisnals – Livers bx1, Orange Diesel (Limited Restock), 3 Bears OG, Crème De La Chem, Northern Cheese Haze, Skywalker, Sour Stomper, Fugue State
Merch – 2019 Strain Sticker Pack, Mephisto Swag Pack, Stealth Piggy Pin, Crest Piggy Pin
US Freebies - Heisenberg x 3BOG, Stilton x 3BOG, (SS x CDLC) x Forum, (CDLC x 3BOG) x Sour Stomper, MBAP x 3BOG, 3BOG x Sour Bubbly

Canada Stock List
Reserva – Double Grape, ManBearAlienPig
Originals –Toof Decay (only 7 packs)
Artisnals – 3 Bears OG, Crème De La Chem, Forum Stomper, Fugue State, Livers Bx1, and Sour Stomper
Medical – Canna–Cheese 1:1
Canada Freebies - 3BOG x Double Grape, MBAP x 3BOG, Beary White x 3BOG

Freebie Tiers - USD - Order Total (Shipping not included)
25-50$ - 2 Seeds
50-100$ - 5 Seeds
100-150$ - 7 Seeds
150$+ - 15 Seeds
submitted by stan_mephisto to MephHeads [link] [comments]

MW Wyco Wednesday Inventory Update! First 20 Orders Get a Free Syringe or Calendar Raffle Entry! Restocked: GT, B+, PE6, Jedi Mind Fuck, White Teacher, Rusty Whyte, AA+, Blue Meanie NEW: Purple Mystic! Card Payments Back Up and Running on www.MillyWyco.com

www.millywyco.com Stickers=12mL Syringes
MillyWyco is NOT Willy Myco :) (see below)
Any mention of cultivation or anything unrelated to microscopy will not receive a response and orders will be cancelled. This includes DM's, PM's, e-mails, notes with your transaction, feedback of any kind, and thoughts. Don't even think about it! (I'm a mind reader)
Heyooo!! This past week was a little rough not being able to accept card payments, but thanks to Square, that's all resolved! You can continue to pay by card on the site just as before. If anyone placed an order this past week and wasn't sure how to complete your purchase with an app, please let me know and I'll take care of you :)
I'm running just a bit short on time (big surprise) for this post, but I want to get inventory finalized by 5:00 for you early birds. I'll be making a separate post on the sub tonight with some things to look forward to and a small flash giveaway, so stick with me!
So far, the calendar raffle has been going great, and a lot of you are pretty excited about! This is a way to make things more fun and exciting, and have a chance to win some pretty neat stuff EVERY DAY! Check out the Calendar Raffle post on the MW subreddit for details, how to enter, and what's up for grabs!
DO SOMETHING KIND FOR A COMPLETE STRANGER TODAY! Not because you think it will come back to reward you later, or because you get the warm and fuzzies...though both are probably true. Do it because you want to make a change in someone's life and make this world a better place. Do it out of the genuine kindness of your heart, even if it goes unnoticed. The smallest gestures could mean a WORLD of difference...you just don't know it yet ;) I LOVE YOU ALL!!! Seriously...ya'll are THE BEST! <3
Also, when I say "Priority Mail", this is referring to USPS Priority Mail vs. the standard "First Class" mail. All of my orders get my absolute highest priority care and attention, regardless of shipping method. USPS Priority Mail costs me $8, while I only pass on $5 of that to your order...it does not benefit me in any way if you choose this option, I just know those orders need to get to you ASAP, so I make sure to get all of these out on Thursday, with as many standard shipping orders as well. Sometimes it is not humanly possible to get every order from Wednesday out on Thursday, and some ship Friday morning. Thank you for your patience and continued support!!
The first 20 orders placed after this post (Order #14779-14798) will receive an additional free syringe with their order!
ALSO...in addition to the first 20 promo, any order number ending in 1, 0 or 2 on 10/21 only will also get a free syringe! If you are in the first 20, and your order number ends in 1, 0, or 2, you get both!
If your order number ends in 21 (#14821, 14921, etc.) the week of 10/21 only, I will be in contact to arrange your special gift. Either you can have a double order (you ordered 5, I'll ask which other 5 you'd like...if you ordered 10, you'll get 20, etc), or you can choose to make that order free, (refunded if already paid) totally up to you!
This week, I have restocked a few favorites, including Golden Teacher, B+, PE6, Albino A+, KSSS, Blue Meanie, White Teacher, Jedi Mind Fuck, Rusty Whyte, and a few others!
The new variety this week is one I haven't had in over a year, and I am oh so proud to bring back Purple Mystic! I have several new varieties undergoing quality testing now, and should be ready by the end of the month!
Thank you so much to everyone who has subscribed to a subscription box! Each and every month, these boxes will get better and better :) Newsletters will go out on the first of each month, regardless of when your plan is set to renew. In these newsletters will also be the winner of the random equipment raffle for MASTER PLAN members! This could be a sterilization wand, dehydrator, magnetic stir plate, or other super duper helpful tools in the hobby. Last month, 3 lucky Master Box subscribers received a pressure cooker, UV-C light sterilization wand, and a dehydrator!
PLEASE USE COUPON CODES if ordering on the site for discounts!! Please see below:
2PACK - $20 for two cubensis syringes
5PACK - Classic and most popular $30 dealio for 5 cubensis varieties. Also works in multiples of 5 as well, so if you need 15 syringes, this code will be good for 3- 5 packs, and you only need to place one order.
NEEDMORE - 5 cubensis varieties for $30 plus 1 exotic add-on for $10...total $40
NEEDMORE2 - 5 cubensis varieties for $30 plus 2 exotic add-ons for $20...total $50
NEEDMORE3 - 5 cubensis varieties for $30 plus 3 exotic add-ons for $30...total $60
...and so on. Currently, this is setup for up to 5 exotic add-ons. If you have an order that does not meet these codes, such as adding on more than 5 exotics, getting 7 cubensis varieties, etc. please send me a message and I will build you a coupon code to match your order in a timely manner.
Shipping not available to ID, GA, or CA (yes, really)
Spore syringes are for microscopy use only
Any reference to cultivation will exclude you from placing an order and we may never speak again. I want to talk to you. Don't do it!
There are no exceptions to these rules. You have been warned.
PAYMENT METHODS ACCEPTED: Major Credit/Debit cards, Zelle, Cash App, Venmo, Google Pay, Apple Pay, Bitcoin and Amazon gift cards
PayPal is NOT available to me at this time.
Also, I am the fee master! I get charged fees left and right that I don't pass on to you from shipping and third party payments. If you'd like to throw me a tip, however much it may be, I'd love you forever and it really does make a difference! These types of people have allowed me to share with some who are less fortunate. On the other hand, if times are tough for you right now, let's talk about it!
ALL PRICES INCLUDE USPS SHIPPING WITH TRACKING!! I COVER ALL STANDARD SHIPPING COSTS.
Please add an additional $5 to any order if you prefer USPS Priority Mail shipping.
1 syringe for $15
2 syringes for $20
5 syringes for $30
Golden Teacher (LIMITED TO 2 PER ORDER!)
Acadian Coast
Ajax
Alacabenzi
Albino A+
Amazonian
B+ (Be Positive)
Blue Meanie
Burma
Columbian Rust
Corumba Brazil
Costa Rican
Daddy Long Legs
Dancing Tiger
Ecuadorian
Fiji
Golden Mammoth
Golden Teacher
Huautla
Jedi Mind Fuck
Koh Samui Super Strain (KSSS)
Lake Toba (Sumatra, Indonesia)
Lizard King
Mazatapec
McKennaii
Mexican
NorMel
PES Amazon
PES Hawaiian
Puerto Rican
Purple Mystic
Rusty Whyte
Taman Negara
Tasmanian
White Teacher
Wollongong
Z-Strain
THE FOLLOWING EXOTICS ARE NOT PART OF THE 5/$30 MIX-n-MATCH DEALIO, but can be added to the 5/$30 pack for $10 as an add-on, or $15 each by themselves. These are NOT cubensis, and NOT recommended for beginners. USE COUPON CODE "NEEDMORE" on the site to add ONE EXOTIC on to a 5 pack. Want 2 Exotics? Use code NEEDMORE2 or NEEDMORE3 for 3, etc. Currently this is setup to add a maximum of 5 exotics....if you need more, please message me and I'll create a unique coupon code to enter for your order :)
****Penis Envy #6 (PE6)***\*
This actually IS a cubensis variety, but added to exotics list due to rarity and popularity. NOT part of the pick 5.
****Psilocybe Allenii***\*
****Psilocybe Azurescens***\*
****Psilocybe Cyanescens***\*
****Psilocybe Mexicana Galindoi***\*
****Psilocybe Ovoideocystidiata***\*
****Psilocybe Serbica***\*
****Psilocybe Subaeruginosa***\*
****Panaeolus Bisporus***\*
****Panaeolus Cyanescens (Australia)***\*
All syringes are 12cc/mL and come capped with a sterile tip cap, and also include an 18ga 1.5" sterile needle and alcohol pads. Syringes are made in a lab grade environment and the utmost care and attention is the highest priority to be sure they are sterile. Anything exposed to an open air environment is subject to contamination, but I take every precaution possible to minimize this risk. I cannot "guarantee" they are 100% sterile, but I can guarantee that if you have an issue, I will make it right. I really do love to help, and if something happens, I'd like to know about it so I can fix the issue instead of you getting frustrated or giving up!
To ensure equal quantity of spores in each syringe, and for adequate suspension of the spores in the solution, I use a magnetic stir plate. Very often, this does such a good job of breaking up clumps of spores that it will appear to be sparse. THIS IS NOT AN ISSUE! There are still a TON of spores in each syringe, even if you can't see them individually (though most of my syringes appear to have a very good amount of visible spores...even with my horrible eyesight!). You can compare and contrast to see the blackish/purple tint to ensure every syringe is packed with spores. If a spore clump forms during transportation, simply give it a good flick with your finger and vigorously shake to break it up or free it from clinging to the wall of the syringe before examining.
Syringes ship in individual bags clearly labeled as to specific variety and born on date, bubble wrapped and shipped through USPS tracked shipping (discreet) within 24 hours of payment. I send tracking info soon after payment and give updates along the (super quick) way.
Any messages referring to spores being used for anything other than microscopy use will be ignored. Don't do it.
THANK YOU ALL so much again for your continued support!! I appreciate it more than you know! MUSH LOVE
P.S. In no way am I trying to be an impostor. I AM NOT WILLY MYCO. I chose this u/ a while back as sort of a play on words and tribute to a legend most of us recognize, long before I became a spore vendor. I don't want anyone to think I am trying to pass off as him, though I do admire his dedication to the craft! I appreciate all of the kind words, though, from people saying they learned from "my" videos. I wish I could pass on those notes to Willy himself.
Cheers and MUSH LOVE!
MW
submitted by millywyco to Millywyco [link] [comments]

Gridcoin 5.0.0.0-Mandatory "Fern" Release

https://github.com/gridcoin-community/Gridcoin-Research/releases/tag/5.0.0.0
Finally! After over ten months of development and testing, "Fern" has arrived! This is a whopper. 240 pull requests merged. Essentially a complete rewrite that was started with the scraper (the "neural net" rewrite) in "Denise" has now been completed. Practically the ENTIRE Gridcoin specific codebase resting on top of the vanilla Bitcoin/Peercoin/Blackcoin vanilla PoS code has been rewritten. This removes the team requirement at last (see below), although there are many other important improvements besides that.
Fern was a monumental undertaking. We had to encode all of the old rules active for the v10 block protocol in new code and ensure that the new code was 100% compatible. This had to be done in such a way as to clear out all of the old spaghetti and ring-fence it with tightly controlled class implementations. We then wrote an entirely new, simplified ruleset for research rewards and reengineered contracts (which includes beacon management, polls, and voting) using properly classed code. The fundamentals of Gridcoin with this release are now on a very sound and maintainable footing, and the developers believe the codebase as updated here will serve as the fundamental basis for Gridcoin's future roadmap.
We have been testing this for MONTHS on testnet in various stages. The v10 (legacy) compatibility code has been running on testnet continuously as it was developed to ensure compatibility with existing nodes. During the last few months, we have done two private testnet forks and then the full public testnet testing for v11 code (the new protocol which is what Fern implements). The developers have also been running non-staking "sentinel" nodes on mainnet with this code to verify that the consensus rules are problem-free for the legacy compatibility code on the broader mainnet. We believe this amount of testing is going to result in a smooth rollout.
Given the amount of changes in Fern, I am presenting TWO changelogs below. One is high level, which summarizes the most significant changes in the protocol. The second changelog is the detailed one in the usual format, and gives you an inkling of the size of this release.

Highlights

Protocol

Note that the protocol changes will not become active until we cross the hard-fork transition height to v11, which has been set at 2053000. Given current average block spacing, this should happen around October 4, about one month from now.
Note that to get all of the beacons in the network on the new protocol, we are requiring ALL beacons to be validated. A two week (14 day) grace period is provided by the code, starting at the time of the transition height, for people currently holding a beacon to validate the beacon and prevent it from expiring. That means that EVERY CRUNCHER must advertise and validate their beacon AFTER the v11 transition (around Oct 4th) and BEFORE October 18th (or more precisely, 14 days from the actual date of the v11 transition). If you do not advertise and validate your beacon by this time, your beacon will expire and you will stop earning research rewards until you advertise and validate a new beacon. This process has been made much easier by a brand new beacon "wizard" that helps manage beacon advertisements and renewals. Once a beacon has been validated and is a v11 protocol beacon, the normal 180 day expiration rules apply. Note, however, that the 180 day expiration on research rewards has been removed with the Fern update. This means that while your beacon might expire after 180 days, your earned research rewards will be retained and can be claimed by advertising a beacon with the same CPID and going through the validation process again. In other words, you do not lose any earned research rewards if you do not stake a block within 180 days and keep your beacon up-to-date.
The transition height is also when the team requirement will be relaxed for the network.

GUI

Besides the beacon wizard, there are a number of improvements to the GUI, including new UI transaction types (and icons) for staking the superblock, sidestake sends, beacon advertisement, voting, poll creation, and transactions with a message. The main screen has been revamped with a better summary section, and better status icons. Several changes under the hood have improved GUI performance. And finally, the diagnostics have been revamped.

Blockchain

The wallet sync speed has been DRASTICALLY improved. A decent machine with a good network connection should be able to sync the entire mainnet blockchain in less than 4 hours. A fast machine with a really fast network connection and a good SSD can do it in about 2.5 hours. One of our goals was to reduce or eliminate the reliance on snapshots for mainnet, and I think we have accomplished that goal with the new sync speed. We have also streamlined the in-memory structures for the blockchain which shaves some memory use.
There are so many goodies here it is hard to summarize them all.
I would like to thank all of the contributors to this release, but especially thank @cyrossignol, whose incredible contributions formed the backbone of this release. I would also like to pay special thanks to @barton2526, @caraka, and @Quezacoatl1, who tirelessly helped during the testing and polishing phase on testnet with testing and repeated builds for all architectures.
The developers are proud to present this release to the community and we believe this represents the starting point for a true renaissance for Gridcoin!

Summary Changelog

Accrual

Changed

Most significantly, nodes calculate research rewards directly from the magnitudes in EACH superblock between stakes instead of using a two- or three- point average based on a CPID's current magnitude and the magnitude for the CPID when it last staked. For those long-timers in the community, this has been referred to as "Superblock Windows," and was first done in proof-of-concept form by @denravonska.

Removed

Beacons

Added

Changed

Removed

Unaltered

As a reminder:

Superblocks

Added

Changed

Removed

Voting

Added

Changed

Removed

Detailed Changelog

[5.0.0.0] 2020-09-03, mandatory, "Fern"

Added

Changed

Removed

Fixed

submitted by jamescowens to gridcoin [link] [comments]

Dragonchain Great Reddit Scaling Bake-Off Public Proposal

Dragonchain Great Reddit Scaling Bake-Off Public Proposal

Dragonchain Public Proposal TL;DR:

Dragonchain has demonstrated twice Reddit’s entire total daily volume (votes, comments, and posts per Reddit 2019 Year in Review) in a 24-hour demo on an operational network. Every single transaction on Dragonchain is decentralized immediately through 5 levels of Dragon Net, and then secured with combined proof on Bitcoin, Ethereum, Ethereum Classic, and Binance Chain, via Interchain. At the time, in January 2020, the entire cost of the demo was approximately $25K on a single system (transaction fees locked at $0.0001/txn). With current fees (lowest fee $0.0000025/txn), this would cost as little as $625.
Watch Joe walk through the entire proposal and answer questions on YouTube.
This proposal is also available on the Dragonchain blog.

Hello Reddit and Ethereum community!

I’m Joe Roets, Founder & CEO of Dragonchain. When the team and I first heard about The Great Reddit Scaling Bake-Off we were intrigued. We believe we have the solutions Reddit seeks for its community points system and we have them at scale.
For your consideration, we have submitted our proposal below. The team at Dragonchain and I welcome and look forward to your technical questions, philosophical feedback, and fair criticism, to build a scaling solution for Reddit that will empower its users. Because our architecture is unlike other blockchain platforms out there today, we expect to receive many questions while people try to grasp our project. I will answer all questions here in this thread on Reddit, and I've answered some questions in the stream on YouTube.
We have seen good discussions so far in the competition. We hope that Reddit’s scaling solution will emerge from The Great Reddit Scaling Bake-Off and that Reddit will have great success with the implementation.

Executive summary

Dragonchain is a robust open source hybrid blockchain platform that has proven to withstand the passing of time since our inception in 2014. We have continued to evolve to harness the scalability of private nodes, yet take full advantage of the security of public decentralized networks, like Ethereum. We have a live, operational, and fully functional Interchain network integrating Bitcoin, Ethereum, Ethereum Classic, and ~700 independent Dragonchain nodes. Every transaction is secured to Ethereum, Bitcoin, and Ethereum Classic. Transactions are immediately usable on chain, and the first decentralization is seen within 20 seconds on Dragon Net. Security increases further to public networks ETH, BTC, and ETC within 10 minutes to 2 hours. Smart contracts can be written in any executable language, offering full freedom to existing developers. We invite any developer to watch the demo, play with our SDK’s, review open source code, and to help us move forward. Dragonchain specializes in scalable loyalty & rewards solutions and has built a decentralized social network on chain, with very affordable transaction costs. This experience can be combined with the insights Reddit and the Ethereum community have gained in the past couple of months to roll out the solution at a rapid pace.

Response and PoC

In The Great Reddit Scaling Bake-Off post, Reddit has asked for a series of demonstrations, requirements, and other considerations. In this section, we will attempt to answer all of these requests.

Live Demo

A live proof of concept showing hundreds of thousands of transactions
On Jan 7, 2020, Dragonchain hosted a 24-hour live demonstration during which a quarter of a billion (250 million+) transactions executed fully on an operational network. Every single transaction on Dragonchain is decentralized immediately through 5 levels of Dragon Net, and then secured with combined proof on Bitcoin, Ethereum, Ethereum Classic, and Binance Chain, via Interchain. This means that every single transaction is secured by, and traceable to these networks. An attack on this system would require a simultaneous attack on all of the Interchained networks.
24 hours in 4 minutes (YouTube):
24 hours in 4 minutes
The demonstration was of a single business system, and any user is able to scale this further, by running multiple systems simultaneously. Our goals for the event were to demonstrate a consistent capacity greater than that of Visa over an extended time period.
Tooling to reproduce our demo is available here:
https://github.com/dragonchain/spirit-bomb

Source Code

Source code (for on & off-chain components as well tooling used for the PoC). The source code does not have to be shared publicly, but if Reddit decides to use a particular solution it will need to be shared with Reddit at some point.

Scaling

How it works & scales

Architectural Scaling

Dragonchain’s architecture attacks the scalability issue from multiple angles. Dragonchain is a hybrid blockchain platform, wherein every transaction is protected on a business node to the requirements of that business or purpose. A business node may be held completely private or may be exposed or replicated to any level of exposure desired.
Every node has its own blockchain and is independently scalable. Dragonchain established Context Based Verification as its consensus model. Every transaction is immediately usable on a trust basis, and in time is provable to an increasing level of decentralized consensus. A transaction will have a level of decentralization to independently owned and deployed Dragonchain nodes (~700 nodes) within seconds, and full decentralization to BTC and ETH within minutes or hours. Level 5 nodes (Interchain nodes) function to secure all transactions to public or otherwise external chains such as Bitcoin and Ethereum. These nodes scale the system by aggregating multiple blocks into a single Interchain transaction on a cadence. This timing is configurable based upon average fees for each respective chain. For detailed information about Dragonchain’s architecture, and Context Based Verification, please refer to the Dragonchain Architecture Document.

Economic Scaling

An interesting feature of Dragonchain’s network consensus is its economics and scarcity model. Since Dragon Net nodes (L2-L4) are independent staking nodes, deployment to cloud platforms would allow any of these nodes to scale to take on a large percentage of the verification work. This is great for scalability, but not good for the economy, because there is no scarcity, and pricing would develop a downward spiral and result in fewer verification nodes. For this reason, Dragonchain uses TIME as scarcity.
TIME is calculated as the number of Dragons held, multiplied by the number of days held. TIME influences the user’s access to features within the Dragonchain ecosystem. It takes into account both the Dragon balance and length of time each Dragon is held. TIME is staked by users against every verification node and dictates how much of the transaction fees are awarded to each participating node for every block.
TIME also dictates the transaction fee itself for the business node. TIME is staked against a business node to set a deterministic transaction fee level (see transaction fee table below in Cost section). This is very interesting in a discussion about scaling because it guarantees independence for business implementation. No matter how much traffic appears on the entire network, a business is guaranteed to not see an increased transaction fee rate.

Scaled Deployment

Dragonchain uses Docker and Kubernetes to allow the use of best practices traditional system scaling. Dragonchain offers managed nodes with an easy to use web based console interface. The user may also deploy a Dragonchain node within their own datacenter or favorite cloud platform. Users have deployed Dragonchain nodes on-prem on Amazon AWS, Google Cloud, MS Azure, and other hosting platforms around the world. Any executable code, anything you can write, can be written into a smart contract. This flexibility is what allows us to say that developers with no blockchain experience can use any code language to access the benefits of blockchain. Customers have used NodeJS, Python, Java, and even BASH shell script to write smart contracts on Dragonchain.
With Docker containers, we achieve better separation of concerns, faster deployment, higher reliability, and lower response times.
We chose Kubernetes for its self-healing features, ability to run multiple services on one server, and its large and thriving development community. It is resilient, scalable, and automated. OpenFaaS allows us to package smart contracts as Docker images for easy deployment.
Contract deployment time is now bounded only by the size of the Docker image being deployed but remains fast even for reasonably large images. We also take advantage of Docker’s flexibility and its ability to support any language that can run on x86 architecture. Any image, public or private, can be run as a smart contract using Dragonchain.

Flexibility in Scaling

Dragonchain’s architecture considers interoperability and integration as key features. From inception, we had a goal to increase adoption via integration with real business use cases and traditional systems.
We envision the ability for Reddit, in the future, to be able to integrate alternate content storage platforms or other financial services along with the token.
  • LBRY - To allow users to deploy content natively to LBRY
  • MakerDAO to allow users to lend small amounts backed by their Reddit community points.
  • STORJ/SIA to allow decentralized on chain storage of portions of content. These integrations or any other are relatively easy to integrate on Dragonchain with an Interchain implementation.

Cost

Cost estimates (on-chain and off-chain) For the purpose of this proposal, we assume that all transactions are on chain (posts, replies, and votes).
On the Dragonchain network, transaction costs are deterministic/predictable. By staking TIME on the business node (as described above) Reddit can reduce transaction costs to as low as $0.0000025 per transaction.
Dragonchain Fees Table

Getting Started

How to run it
Building on Dragonchain is simple and requires no blockchain experience. Spin up a business node (L1) in our managed environment (AWS), run it in your own cloud environment, or on-prem in your own datacenter. Clear documentation will walk you through the steps of spinning up your first Dragonchain Level 1 Business node.
Getting started is easy...
  1. Download Dragonchain’s dctl
  2. Input three commands into a terminal
  3. Build an image
  4. Run it
More information can be found in our Get started documents.

Architecture
Dragonchain is an open source hybrid platform. Through Dragon Net, each chain combines the power of a public blockchain (like Ethereum) with the privacy of a private blockchain.
Dragonchain organizes its network into five separate levels. A Level 1, or business node, is a totally private blockchain only accessible through the use of public/private keypairs. All business logic, including smart contracts, can be executed on this node directly and added to the chain.
After creating a block, the Level 1 business node broadcasts a version stripped of sensitive private data to Dragon Net. Three Level 2 Validating nodes validate the transaction based on guidelines determined from the business. A Level 3 Diversity node checks that the level 2 nodes are from a diverse array of locations. A Level 4 Notary node, hosted by a KYC partner, then signs the validation record received from the Level 3 node. The transaction hash is ledgered to the Level 5 public chain to take advantage of the hash power of massive public networks.
Dragon Net can be thought of as a “blockchain of blockchains”, where every level is a complete private blockchain. Because an L1 can send to multiple nodes on a single level, proof of existence is distributed among many places in the network. Eventually, proof of existence reaches level 5 and is published on a public network.

API Documentation

APIs (on chain & off)

SDK Source

Nobody’s Perfect

Known issues or tradeoffs
  • Dragonchain is open source and even though the platform is easy enough for developers to code in any language they are comfortable with, we do not have so large a developer community as Ethereum. We would like to see the Ethereum developer community (and any other communities) become familiar with our SDK’s, our solutions, and our platform, to unlock the full potential of our Ethereum Interchain. Long ago we decided to prioritize both Bitcoin and Ethereum Interchains. We envision an ecosystem that encompasses different projects to give developers the ability to take full advantage of all the opportunities blockchain offers to create decentralized solutions not only for Reddit but for all of our current platforms and systems. We believe that together we will take the adoption of blockchain further. We currently have additional Interchain with Ethereum Classic. We look forward to Interchain with other blockchains in the future. We invite all blockchains projects who believe in decentralization and security to Interchain with Dragonchain.
  • While we only have 700 nodes compared to 8,000 Ethereum and 10,000 Bitcoin nodes. We harness those 18,000 nodes to scale to extremely high levels of security. See Dragonchain metrics.
  • Some may consider the centralization of Dragonchain’s business nodes as an issue at first glance, however, the model is by design to protect business data. We do not consider this a drawback as these nodes can make any, none, or all data public. Depending upon the implementation, every subreddit could have control of its own business node, for potential business and enterprise offerings, bringing new alternative revenue streams to Reddit.

Costs and resources

Summary of cost & resource information for both on-chain & off-chain components used in the PoC, as well as cost & resource estimates for further scaling. If your PoC is not on mainnet, make note of any mainnet caveats (such as congestion issues).
Every transaction on the PoC system had a transaction fee of $0.0001 (one-hundredth of a cent USD). At 256MM transactions, the demo cost $25,600. With current operational fees, the same demonstration would cost $640 USD.
For the demonstration, to achieve throughput to mimic a worldwide payments network, we modeled several clients in AWS and 4-5 business nodes to handle the traffic. The business nodes were tuned to handle higher throughput by adjusting memory and machine footprint on AWS. This flexibility is valuable to implementing a system such as envisioned by Reddit. Given that Reddit’s daily traffic (posts, replies, and votes) is less than half that of our demo, we would expect that the entire Reddit system could be handled on 2-5 business nodes using right-sized containers on AWS or similar environments.
Verification was accomplished on the operational Dragon Net network with over 700 independently owned verification nodes running around the world at no cost to the business other than paid transaction fees.

Requirements

Scaling

This PoC should scale to the numbers below with minimal costs (both on & off-chain). There should also be a clear path to supporting hundreds of millions of users.
Over a 5 day period, your scaling PoC should be able to handle:
*100,000 point claims (minting & distributing points) *25,000 subscriptions *75,000 one-off points burning *100,000 transfers
During Dragonchain’s 24 hour demo, the above required numbers were reached within the first few minutes.
Reddit’s total activity is 9000% more than Ethereum’s total transaction level. Even if you do not include votes, it is still 700% more than Ethereum’s current volume. Dragonchain has demonstrated that it can handle 250 million transactions a day, and it’s architecture allows for multiple systems to work at that level simultaneously. In our PoC, we demonstrate double the full capacity of Reddit, and every transaction was proven all the way to Bitcoin and Ethereum.
Reddit Scaling on Ethereum

Decentralization

Solutions should not depend on any single third-party provider. We prefer solutions that do not depend on specific entities such as Reddit or another provider, and solutions with no single point of control or failure in off-chain components but recognize there are numerous trade-offs to consider
Dragonchain’s architecture calls for a hybrid approach. Private business nodes hold the sensitive data while the validation and verification of transactions for the business are decentralized within seconds and secured to public blockchains within 10 minutes to 2 hours. Nodes could potentially be controlled by owners of individual subreddits for more organic decentralization.
  • Billing is currently centralized - there is a path to federation and decentralization of a scaled billing solution.
  • Operational multi-cloud
  • Operational on-premises capabilities
  • Operational deployment to any datacenter
  • Over 700 independent Community Verification Nodes with proof of ownership
  • Operational Interchain (Interoperable to Bitcoin, Ethereum, and Ethereum Classic, open to more)

Usability Scaling solutions should have a simple end user experience.

Users shouldn't have to maintain any extra state/proofs, regularly monitor activity, keep track of extra keys, or sign anything other than their normal transactions
Dragonchain and its customers have demonstrated extraordinary usability as a feature in many applications, where users do not need to know that the system is backed by a live blockchain. Lyceum is one of these examples, where the progress of academy courses is being tracked, and successful completion of courses is rewarded with certificates on chain. Our @Save_The_Tweet bot is popular on Twitter. When used with one of the following hashtags - #please, #blockchain, #ThankYou, or #eternalize the tweet is saved through Eternal to multiple blockchains. A proof report is available for future reference. Other examples in use are DEN, our decentralized social media platform, and our console, where users can track their node rewards, view their TIME, and operate a business node.
Examples:

Transactions complete in a reasonable amount of time (seconds or minutes, not hours or days)
All transactions are immediately usable on chain by the system. A transaction begins the path to decentralization at the conclusion of a 5-second block when it gets distributed across 5 separate community run nodes. Full decentralization occurs within 10 minutes to 2 hours depending on which interchain (Bitcoin, Ethereum, or Ethereum Classic) the transaction hits first. Within approximately 2 hours, the combined hash power of all interchained blockchains secures the transaction.

Free to use for end users (no gas fees, or fixed/minimal fees that Reddit can pay on their behalf)
With transaction pricing as low as $0.0000025 per transaction, it may be considered reasonable for Reddit to cover transaction fees for users.
All of Reddit's Transactions on Blockchain (month)
Community points can be earned by users and distributed directly to their Reddit account in batch (as per Reddit minting plan), and allow users to withdraw rewards to their Ethereum wallet whenever they wish. Withdrawal fees can be paid by either user or Reddit. This model has been operating inside the Dragonchain system since 2018, and many security and financial compliance features can be optionally added. We feel that this capability greatly enhances user experience because it is seamless to a regular user without cryptocurrency experience, yet flexible to a tech savvy user. With regard to currency or token transactions, these would occur on the Reddit network, verified to BTC and ETH. These transactions would incur the $0.0000025 transaction fee. To estimate this fee we use the monthly active Reddit users statista with a 60% adoption rate and an estimated 10 transactions per month average resulting in an approximate $720 cost across the system. Reddit could feasibly incur all associated internal network charges (mining/minting, transfer, burn) as these are very low and controllable fees.
Reddit Internal Token Transaction Fees

Reddit Ethereum Token Transaction Fees
When we consider further the Ethereum fees that might be incurred, we have a few choices for a solution.
  1. Offload all Ethereum transaction fees (user withdrawals) to interested users as they wish to withdraw tokens for external use or sale.
  2. Cover Ethereum transaction fees by aggregating them on a timed schedule. Users would request withdrawal (from Reddit or individual subreddits), and they would be transacted on the Ethereum network every hour (or some other schedule).
  3. In a combination of the above, customers could cover aggregated fees.
  4. Integrate with alternate Ethereum roll up solutions or other proposals to aggregate minting and distribution transactions onto Ethereum.

Bonus Points

Users should be able to view their balances & transactions via a blockchain explorer-style interface
From interfaces for users who have no knowledge of blockchain technology to users who are well versed in blockchain terms such as those present in a typical block explorer, a system powered by Dragonchain has flexibility on how to provide balances and transaction data to users. Transactions can be made viewable in an Eternal Proof Report, which displays raw data along with TIME staking information and traceability all the way to Bitcoin, Ethereum, and every other Interchained network. The report shows fields such as transaction ID, timestamp, block ID, multiple verifications, and Interchain proof. See example here.
Node payouts within the Dragonchain console are listed in chronological order and can be further seen in either Dragons or USD. See example here.
In our social media platform, Dragon Den, users can see, in real-time, their NRG and MTR balances. See example here.
A new influencer app powered by Dragonchain, Raiinmaker, breaks down data into a user friendly interface that shows coin portfolio, redeemed rewards, and social scores per campaign. See example here.

Exiting is fast & simple
Withdrawing funds on Dragonchain’s console requires three clicks, however, withdrawal scenarios with more enhanced security features per Reddit’s discretion are obtainable.

Interoperability Compatibility with third party apps (wallets/contracts/etc) is necessary.
Proven interoperability at scale that surpasses the required specifications. Our entire platform consists of interoperable blockchains connected to each other and traditional systems. APIs are well documented. Third party permissions are possible with a simple smart contract without the end user being aware. No need to learn any specialized proprietary language. Any code base (not subsets) is usable within a Docker container. Interoperable with any blockchain or traditional APIs. We’ve witnessed relatively complex systems built by engineers with no blockchain or cryptocurrency experience. We’ve also demonstrated the creation of smart contracts within minutes built with BASH shell and Node.js. Please see our source code and API documentation.

Scaling solutions should be extensible and allow third parties to build on top of it Open source and extensible
APIs should be well documented and stable

Documentation should be clear and complete
For full documentation, explore our docs, SDK’s, Github repo’s, architecture documents, original Disney documentation, and other links or resources provided in this proposal.

Third-party permissionless integrations should be possible & straightforward Smart contracts are Docker based, can be written in any language, use full language (not subsets), and can therefore be integrated with any system including traditional system APIs. Simple is better. Learning an uncommon or proprietary language should not be necessary.
Advanced knowledge of mathematics, cryptography, or L2 scaling should not be required. Compatibility with common utilities & toolchains is expected.
Dragonchain business nodes and smart contracts leverage Docker to allow the use of literally any language or executable code. No proprietary language is necessary. We’ve witnessed relatively complex systems built by engineers with no blockchain or cryptocurrency experience. We’ve also demonstrated the creation of smart contracts within minutes built with BASH shell and Node.js.

Bonus

Bonus Points: Show us how it works. Do you have an idea for a cool new use case for Community Points? Build it!

TIME

Community points could be awarded to Reddit users based upon TIME too, whereas the longer someone is part of a subreddit, the more community points someone naturally gained, even if not actively commenting or sharing new posts. A daily login could be required for these community points to be credited. This grants awards to readers too and incentivizes readers to create an account on Reddit if they browse the website often. This concept could also be leveraged to provide some level of reputation based upon duration and consistency of contribution to a community subreddit.

Dragon Den

Dragonchain has already built a social media platform that harnesses community involvement. Dragon Den is a decentralized community built on the Dragonchain blockchain platform. Dragon Den is Dragonchain’s answer to fake news, trolling, and censorship. It incentivizes the creation and evaluation of quality content within communities. It could be described as being a shareholder of a subreddit or Reddit in its entirety. The more your subreddit is thriving, the more rewarding it will be. Den is currently in a public beta and in active development, though the real token economy is not live yet. There are different tokens for various purposes. Two tokens are Lair Ownership Rights (LOR) and Lair Ownership Tokens (LOT). LOT is a non-fungible token for ownership of a specific Lair. LOT will only be created and converted from LOR.
Energy (NRG) and Matter (MTR) work jointly. Your MTR determines how much NRG you receive in a 24-hour period. Providing quality content, or evaluating content will earn MTR.

Security. Users have full ownership & control of their points.
All community points awarded based upon any type of activity or gift, are secured and provable to all Interchain networks (currently BTC, ETH, ETC). Users are free to spend and withdraw their points as they please, depending on the features Reddit wants to bring into production.

Balances and transactions cannot be forged, manipulated, or blocked by Reddit or anyone else
Users can withdraw their balance to their ERC20 wallet, directly through Reddit. Reddit can cover the fees on their behalf, or the user covers this with a portion of their balance.

Users should own their points and be able to get on-chain ERC20 tokens without permission from anyone else
Through our console users can withdraw their ERC20 rewards. This can be achieved on Reddit too. Here is a walkthrough of our console, though this does not show the quick withdrawal functionality, a user can withdraw at any time. https://www.youtube.com/watch?v=aNlTMxnfVHw

Points should be recoverable to on-chain ERC20 tokens even if all third-parties involved go offline
If necessary, signed transactions from the Reddit system (e.g. Reddit + Subreddit) can be sent to the Ethereum smart contract for minting.

A public, third-party review attesting to the soundness of the design should be available
To our knowledge, at least two large corporations, including a top 3 accounting firm, have conducted positive reviews. These reviews have never been made public, as Dragonchain did not pay or contract for these studies to be released.

Bonus points
Public, third-party implementation review available or in progress
See above

Compatibility with HSMs & hardware wallets
For the purpose of this proposal, all tokenization would be on the Ethereum network using standard token contracts and as such, would be able to leverage all hardware wallet and Ethereum ecosystem services.

Other Considerations

Minting/distributing tokens is not performed by Reddit directly
This operation can be automated by smart contract on Ethereum. Subreddits can if desired have a role to play.

One off point burning, as well as recurring, non-interactive point burning (for subreddit memberships) should be possible and scalable
This is possible and scalable with interaction between Dragonchain Reddit system and Ethereum token contract(s).

Fully open-source solutions are strongly preferred
Dragonchain is fully open source (see section on Disney release after conclusion).

Conclusion

Whether it is today, or in the future, we would like to work together to bring secure flexibility to the highest standards. It is our hope to be considered by Ethereum, Reddit, and other integrative solutions so we may further discuss the possibilities of implementation. In our public demonstration, 256 million transactions were handled in our operational network on chain in 24 hours, for the low cost of $25K, which if run today would cost $625. Dragonchain’s interoperable foundation provides the atmosphere necessary to implement a frictionless community points system. Thank you for your consideration of our proposal. We look forward to working with the community to make something great!

Disney Releases Blockchain Platform as Open Source

The team at Disney created the Disney Private Blockchain Platform. The system was a hybrid interoperable blockchain platform for ledgering and smart contract development geared toward solving problems with blockchain adoption and usability. All objective evaluation would consider the team’s output a success. We released a list of use cases that we explored in some capacity at Disney, and our input on blockchain standardization as part of our participation in the W3C Blockchain Community Group.
https://lists.w3.org/Archives/Public/public-blockchain/2016May/0052.html

Open Source

In 2016, Roets proposed to release the platform as open source to spread the technology outside of Disney, as others within the W3C group were interested in the solutions that had been created inside of Disney.
Following a long process, step by step, the team met requirements for release. Among the requirements, the team had to:
  • Obtain VP support and approval for the release
  • Verify ownership of the software to be released
  • Verify that no proprietary content would be released
  • Convince the organization that there was a value to the open source community
  • Convince the organization that there was a value to Disney
  • Offer the plan for ongoing maintenance of the project outside of Disney
  • Itemize competing projects
  • Verify no conflict of interest
  • Preferred license
  • Change the project name to not use the name Disney, any Disney character, or any other associated IP - proposed Dragonchain - approved
  • Obtain legal approval
  • Approval from corporate, parks, and other business units
  • Approval from multiple Disney patent groups Copyright holder defined by Disney (Disney Connected and Advanced Technologies)
  • Trademark searches conducted for the selected name Dragonchain
  • Obtain IT security approval
  • Manual review of OSS components conducted
  • OWASP Dependency and Vulnerability Check Conducted
  • Obtain technical (software) approval
  • Offer management, process, and financial plans for the maintenance of the project.
  • Meet list of items to be addressed before release
  • Remove all Disney project references and scripts
  • Create a public distribution list for email communications
  • Remove Roets’ direct and internal contact information
  • Create public Slack channel and move from Disney slack channels
  • Create proper labels for issue tracking
  • Rename internal private Github repository
  • Add informative description to Github page
  • Expand README.md with more specific information
  • Add information beyond current “Blockchains are Magic”
  • Add getting started sections and info on cloning/forking the project
  • Add installation details
  • Add uninstall process
  • Add unit, functional, and integration test information
  • Detail how to contribute and get involved
  • Describe the git workflow that the project will use
  • Move to public, non-Disney git repository (Github or Bitbucket)
  • Obtain Disney Open Source Committee approval for release
On top of meeting the above criteria, as part of the process, the maintainer of the project had to receive the codebase on their own personal email and create accounts for maintenance (e.g. Github) with non-Disney accounts. Given the fact that the project spanned multiple business units, Roets was individually responsible for its ongoing maintenance. Because of this, he proposed in the open source application to create a non-profit organization to hold the IP and maintain the project. This was approved by Disney.
The Disney Open Source Committee approved the application known as OSSRELEASE-10, and the code was released on October 2, 2016. Disney decided to not issue a press release.
Original OSSRELASE-10 document

Dragonchain Foundation

The Dragonchain Foundation was created on January 17, 2017. https://den.social/l/Dragonchain/24130078352e485d96d2125082151cf0/dragonchain-and-disney/
submitted by j0j0r0 to ethereum [link] [comments]

How my dorm became a drug superhighway.

The year was 2012, and we were all supposed to die in December. It was my freshman year of college. I was settling in quite well. I made friends with a bunch of people in our residence hall, we hit it off immediately. We started going out on the weekends, starting with thirsty Thursday, which turns out is actually a thing. I had more than one room mate. We lived in a four person suite with two bedrooms. I had a full ride to my University, so I had a lot of extra money to spend on my living arrangements and meal plan. Oh yeah, I was also a huge pothead.
I made friends with the dealer on my floor and started buying him extra meals in exchange for weed. That's when one of my room mates came to me with a proposition. He asked me if I knew what bitcoins were. I did not. He explained the virtual currency and how it worked. Then he really laid it all out. He told me that he had quite a lot of bitcoins and that he wants to get into selling weed. It all sounded great, but I wasn't sure what he needed me for. He then told me that he doesn't really talk to anyone and that he always sees me with people and going to parties every weekend. Okay, this makes sense. He told me how the operation would work, and it sounded swell. For the record, I was eighteen and very stupid. Anyway, he would purchase the drugs from the Silk Road, a dark website where you can buy literally fucking anything. Our friend Noah would then get the goods delivered to his apartment, which had a mailroom with hundreds of mailboxes. This was good because it would be just a little bit less suspicious, also his apartment was not on our campus. Then we'd package everything there and move it to our dorm, which had it's own security. We lived in North Philadelphia, so the security and police were always looking out for the students. After we safely had the products, I would find the buyers.
Our first shipment went well. We ordered a half pound of weed, a gram of hash, ten hits of LSD, a small bag of opium (for us), and 1000mg of Alprazolam extract for my room mate's personal anxiety treatment. We got into this business to become weed salesmen. That weed took forever to sell. Everyone who sold weed already had good connections from their hometowns. The LSD though, that sold in five fucking minutes to one buyer who was interested in buying much more than ten hits. He asked us if we could sell him a couple hundred tabs. He said he'd pay $350 for each sheet of 100. We looked at the price per sheet on the Silk Road. It would cost us only $80 each. Yes sir, we can absolutely sell you a couple sheets. We told him we'd call him when it arrived. Later that night we brewed some opium tea and celebrated entering the LSD business. We bought the sheets for him, and we also bought two extras in case anyone else wanted some.
The next shipment came with no problems. Our friend came over and bought the sheets we had promised him. We made nearly $800 on that deal. We thought that was a lot, so we celebrated. Later that same day, while smoking a blunt in our courtyard, I made friends with some art students. They invited me to their dorm on the third floor. I agreed, went with them, and we listened to music and painted the walls of the dorm room which was super against the rules. They started talking about how they had taken magic mushrooms two weeks before and how it was life changing. I told them I had two-hundred hits of acid in my room. I've never seen people get so excited in my entire life. They bought all of it. They paid $400 for each sheet. Seemingly out of nowhere we made $600. Again, we thought this was a lot.
My room mate was really happy with my networking abilities. Dude, I was just getting high with some hipster art students. I didn't really possess the "networking skills" that everyone thought I had. We went online and purchased another five sheets. We started getting a bit more confident in our ability to sell this magic money making paper. That week I was in one of my classes and had to do a group project with a kid named Eddy. We went to his apartment to work on the project after class. Eddy had an apartment off campus because he was an upperclassman. On the way he asked if I smoked weed. Of course. He said he had something to show me. When we got there he showed me a small weed plant he was growing. It was an adorable little plant in a flower pot by the window. I asked if he needed any weed and he said that he did not. We smoked a bit and then her offered me a Xanax. I had never taken Xanax, so I googled the pill he offered me. Alprazolam. Huh, that's funny. I told him I had 1000mg of alprazolam in my room. This excited him.
I asked my room mate if he was willing to sell some of his private stash. Eddy only wanted to buy around 100 milligrams. He agreed and I brought Eddy to my dorm. We gave it to him for the cool price of $150, a slick markdown from what he was paying. After all we hadn't even planned on selling that stuff. He asked how we got it so cheap and if we could get anything else. We told him that we sell LSD. He said he loves hallucinogens and would love to purchase a sheet, so he did. Four sheets left. If we sell them, we can get a new and faster computer.
The weekend came and I was hanging out with two of my friends from our residence hall. Joe, who was really chill and loved smoking weed as much as I did. And Bianca, who was so cool that it frightened me. She was really intimidating. I had a huge crush on her, but she was "talking" to a kid that lived in Johnson and Hardwick hall. Bianca was the type of person you see in movies about cool kids doing cool things. A character who has a lot of depth, but it takes nearly the whole movie to slowly peel back the layers, and by that time you're in love. I told her if we sold the rest of our acid I'd buy her a new tattoo. She was covered in them. That night Joe was going to take us to his friend Jamie's house. We were going to try cocaine for the first time. I was terrified. Not only was I terrified about trying cocaine, but I was scared of doing it with Bianca. I just didn't know how I would act, and I didn't want to do something stupid.
We arrived at Jamie's house. Jamie was also intimidating. His house was what your typical trap house looked like at the time, with a bunch of really expensive music equipment. Everybody wanted to be a rapper or a D.J. that year. He introduced all his friends and offered us lines of coke. Here we go. Joe went first, he'd already done some before. Bianca went next without hesitation. Now it was my turn. I remember my hand shaking with the rolled up bill between my fingers. I chose the smallest line and sniffed. It did not taste anything like I expected. Five minutes went by. Oh, this is what cocaine is like. It was so underwhelming. It was also some thoroughly stepped on shit. I know that now because since then I've done some foreign blow that literally almost made my heart stop. Anyway, Jamie and I got to talking, mostly about his "music career". Jamie told me if I ever wanted to buy cocaine in bulk to hit him up. I laughed and told him if he ever wanted to buy LSD in bulk to hit me up. I was half joking. He looked at me with the straightest face and asked if I was serious. Honestly, this Jamie guy really scared the shit out of me. He was a good ten inches taller than me and the whole scene was really starting to freak me out. I told him I was serious though. He told me to come with him.
He brought me into his room and closed the door. In the room it was quiet. The walls were sound proofed. I looked around and the room was full of money, cocaine, and guns. Okay, he's probably not going to kill me. I hope. He then asked about my LSD connection. I told him I could get sheets for $350. He said he wanted books. Books? This guy wants books? I didn't know this at the time, but a book is a thousand hits of LSD. I told him I had to talk to some people and I would let him know the price, but that I could definitely make it happen. We went back into the party and he gave me line after line of cocaine. Joe offered him money for the lines, but Jamie told him not to pay. He said your friend here bought you guys as much coke as you want for the night. Honestly, that made me feel really cool. After the party I talked to my room mate and told him what happened. We looked up the price of a book on the Silk Road. $300. Not only could we have saved a lot of money if we had just bought a book from the start, but we were going to make a lot more money selling by the book. The days of getting excited over $800 were about to come to an abrupt end.
I talked to Jamie and asked how much he would be willing to pay for each book. He said he would pay no more than $3000 for each book. We decided we would sell him the books for $2,800 each. He agreed and asked how many we had. I said we can start with five books. He agreed. This was perfect. Not only were we about to make more money than we had ever expected, but acid was incredibly easy to ship. They were basically sheets of paper. Our supplier used to send it to us in between the pages of large children's coloring books. The books, or prints, as our supplier called them, blended with the kid's books very well. Our prints consisted of a large picture of Bart Simpson, The Grateful Dead bears, and a double rainbow portrait. If you didn't know what acid was, you wouldn't know these were drugs. We made nearly $14,000 from that first deal.
Over the course of a few months we would sell close to thirty-thousand hits of LSD. We had $75,000 in cash sitting in an empty bedroom at Noah's apartment. I stopped going to class. My room mate had filled his entire room with computer parts and instruments. Noah, well we didn't really see him much, but he was always present when we needed a shipment. We broke our cardinal rule of not getting high on our own supply. We took a lot of acid that semester. It was an extremely enlightening period for us. Things in my world began to take on entirely new meaning. I had a newfound appreciation for things I had never noticed. The connections with my friends became very strong and we talked about a lot of stuff that was just too deep for my other peers to even scratch the surface of. It was nice.
By my birthday in February we had over $200,000 in cash. We didn't die in December, not that I thought we would, but some people were legitimately surprised. They were mostly art students. Things started getting a little crazy. My room mate and I were taking a lot of Xanax by this time and a lot of nights celebrating were never logged as memories. We always told ourselves we would only sell LSD. We had sparked a huge psychedelic scene in and around Philadelphia. There were literally parties where everyone was tripping acid. Many groups of people began taking acid and doing really creative stuff that I admired so much. So much good music and art was around during that period. I felt like I was living in San Fransisco in the middle 60's. It felt like we were part of this incredible scene that nobody outside of the city knew about. Of course every wave has to break and roll back.
It was getting close to the summer. I hadn't been to class in months. We hadn't seen Noah since the previous shipment about a month prior. It was a regular weekday, but I wasn't going to class, so I took two hits of acid. I spent most of that evening and night writing and yapping into my tape recorder. I was on the subject of togetherness and how there are so many things that are so incredible that we never notice even though they're right in front of us. Acid talk. I was looking at a glass of water, thinking about its importance, and how so many of us take it for granted. That's when my room mate came home. This was my room mate though. Remember, we had a two bedroom, four person suite. My room mate, who was never involved in our operation. He was obliterated, and not from alcohol. This was something else. He limped into the room and collapsed on the bed. I immediately got the rest of my room mates together. That's when Christian told me what transpired earlier while I was locked in the bedroom tripping acid. He told me that my room mate had broken up with his girlfriend, took an entire bottle of lorazepam, and tried to cut his leg open with my biology scalpel. What the fuck.
I examined his leg and he did not try to cut it open, he succeeded. He had a gigantic cut all the way down his lower leg that was fixed up by his father who is a surgeon. His father then brought him back to the dorm. The condition he was in was terrifying. He was breathing, but not well. His heart rate was also very low and we had to monitor him for the remainder of the night, taking shifts to make sure he didn't stop breathing. I couldn't believe his father had brought him back in the condition he was in. The next morning I was exhausted. My room mate and I, the one with the bitcoins, left and went to Noah's apartment to relax for an hour. While we were gone Bianca was to watch over him with her room mate. When we got to Noah's we had a new problem. Noah hadn't gotten out of bed for what looked like weeks. He had ran out of his antidepressants and was in bad shape. At this point I checked out. I walked into the living room and opened a bottle of champagne. I poured a glass, popped a Xanax, and sat on the sofa. I was still a little foggy from my acid trip and I hadn't slept all night. That's when my phone rang. It was Bianca.
I answered the phone and her first words were: "Your room is full of police.". Well, it's been a good run. On my desk were a couple thousand hits of LSD and a handgun. In the other bedroom were numerous unopened box's of expensive computer parts, scales and drug paraphernalia galore, and a large pile of white powdered alprazolam. That room also smelled heavily of weed because there was a half pound out in the open. We had gotten very sloppy. I asked her if my room mate was okay. She said that's why the police are there. She said his mom was trying to reach him and he wasn't answering her, so she called the police for a wellness check. Bianca then started talking to someone and hung up the phone.
We pondered whether or not to flee the country and become outlaws. We did after all have all the cash here at Noah's. Close to a million dollars. Maybe more. Because we were getting sloppy, we had also started selling hash, Xanax, LSD, 25i-NBOMe, 2c-b, 2c-i, 2c-E, Mescaline, cocaine, MDMA, MDA, LSA, clonazepam, ativan, and other various designer drugs. We were going down for a long time. I started thinking about my life. It literally was flashing before my eyes. I thought about my high school crush, and how I should have been more upfront with her about how much I liked her. I loved her. I thought about the time we slept in the same bed and I couldn't fall asleep because I couldn't believe she was really laying next to me. I remembered how I never wanted to wake up next to anyone else. I thought about my trivial crush on Bianca and how shallow it really was. I thought about my parents and how they'd raised me better. How they did so much for me so that I could go away to college and have a better life than they had. I thought about sitting on the beach last summer without a care in the world. The "problems" in my life that seemed hilarious now. Will I go to prom? Is my car cool enough? My k/d ratio in Call of Duty. How could so much happen in less than a year? That's when Bianca called me again.
I was terrified to pick up that phone. We looked outside to see if police were surrounding the apartment complex. They were not. I answered the phone. She said the police were gone. She had put my gun and LSD in my desk drawer. The police never entered the other bedroom. It was just a wellness check. An ambulance came and took my room mate. He was going to be okay. I hugged my partner in crime and we cried. I wish I could tell you we cleaned up our lives after that. My room mate with the bitcoins developed a really dangerous drug habit after that. He spent most of his money on drugs over the next few years. I went back to class after that summer, but stopped going again because I wanted to party instead and start a career as a writer. I failed out of college. Throughout the years I went on numerous adventures all around the world. I have hundreds of stories, I just have to write them. Oh and I have to learn how to write properly. I don't use a lot of drugs today, and I don't encourage people to use drugs. I have unfortunately lost many friends during the opiate epidemic. Weed is cool though, I like weed. I wouldn't tell people to smoke it, but I'll never shame someone for enjoying some cannabis. Actually, I don't really shame people for anything, it's just not my place to judge anyone. Feel free to judge me though, about how my dorm became a drug superhighway.

\*Thanks for reading, more stories available on my blog. There's a link on my profile.*

Edit: This story is based around actual events that I have experienced.
submitted by XleepyJoeBenzo to Drugs [link] [comments]

List of current UI/UX issues & possible QoL improvements (Megathread?)

As some of you know, I only make stupidly long posts and also like to humbly brag about being a software engineer with fairly decent experience in QA, automated testing and testing in general (6+ years a C# dev).
This is my personal list of things that either make no sense, are unpleasant, incoherent, or could be improved.
Please feel free to add to the list, I will come back and edit every day.
Numbers are also here to help you quote & provide your own criticism.
Note that is is done with the following optimization mindset, in order of importance :
As you can see I worked under the assumption that the average player wants to spend more time in raid rather than in inventory ; obviously this falls apart if that is not the case. To do that I try to improve time spent on searching / arranging things without creating unecessary automation or remove important/immersive aspects of the game, even in inventory. I also try to improve time spent clicking through various windows as currently a lot of them are done to be fast & easy to for the devs, not for the players. I want to emphasize that I'm okay with that. I know the importance of having sub-optimal navigation to help you find out what your better navigation is. I also know a complete rework is not always possible, that is why I made my list without changing too much of the menus as well as keeping the vibe/current feel of those menus.
Keywords like should & could are used as intended ; since this is not a professional report I'm emphasizing here, the meaning of the word is important. Should means it is adding an improvement over an existing issue, could means it's a possible improvement but requires further investigation. Would means investigation was done and is just one possible outcome usually relevant within the context.
Please note that most of us now are very used to the current UI/UX, which will generate two reactions:
- "It's fine as it is because I can do it quite fast."
- "I don't want it to change again, I'm used to it now."
I cannot emphasize how unefficient it is to let those emotions get the best of you. UI/UX is the study of common sense & ease of use in an interface. You should never have to get used to anything, it should be fluid and intuitive. If you think you're fast now, that means it's possible to be slow. This is extremely bad for a UI/UX standpoint. Everybody should be able to navigate/understand the menus just as fast the 1st time than the 100th time (ideally). Keep this in mind when you read everything down here, because some stuff you probably won't like at first glance, but you will get used to it very fast, and you will gain a lot of time in the future, as well as new players.

1. Autostacking of items

Money & Ammo. When a stackable item or stack of items enter an inventory, it should autostack itself to an available non-full stack, then fill other available stacks until there aren't any. At that point, the item should just go at the top of the inventory as it is doing now. Autostacking should *not* browse for sublayers of inventory.
Items drag & dropped on an inventory slot should not be auto-stacked either (drag & drop overrides autostacking).
It would autostack when control clicking, or using "Receive all" from another inventory, or when dropping into a sublayer without selecting a specific slot.
Autostacking should only stack FiR items together and non FiR items together.

Example 1

Drag & Dropping would not stack in the same inventory layer. Drag & dropping would override auto stacking.

Dragging over the money case would auto stack in the inventory of the case.

Using Ammo as example here. If you drag & drop directly on a slot (even in an inventory sublayer), you would override autostacking.

2. Highlighting of full stacks

Stacks at full capacity could be highlighted for easier inventory management.
Many aspects could be used to highlight (either the name of the item, or the value, or the background of the cell)

Apology for the poor photoshop skills

This could be a highlighting method

This could be a highlighting method

3. Consistent item order in hideout craft list

Currently when in the workbench (and I think others? now I doubt), the list of craftable items appears to be random. The order should always be the same for consistency. Does not provide meaningful gameplay experience to have to "look for the recipe" every time.

4. Collecting crafts

Hideout stations could display the finished craft on top for easy collection of craft, or there could be a "Get Items" or "Receive All" elsewhere to avoid unecessary scrolling. This is uncessary if ongoing crafts are moved on top of the list, or if the list is autoscrolled to the ongoing craft.
"Collect All" on station level is not the best idea. If you go in a station, it's probably better that you know what you're collecting. I suggest moving the relevant craft on top or auto scrolling and not adding "receive all" on station level, although it would be a good help.
This should be investigated.

Receive All or Get Items could be moved or added at the top or bottom of the window.

5. "Receive All" could exist at hideout level

The same way we "receive all" from a trader, it would be nice to "Receive all" from the hideout. Either in the form of a trader (in which we can receive all / pick manually from) or by instantly putting it in inventory. If there is enough space it just works. If there isn't, it displays an error like it already does.
This is not mutually exclusive with the previous suggestion.

6. Display crafts readyness/collection

6.1 Hideout
The current behaviour is partially coherent. You get notified when an item is sold, and you get notified when a craft is finished.
You have a display notification "Attachment" style when a trader has something for you, and you should get a display notification "attachment" style when the hideout has something for you.
Ideally, there should also be such notifications for currently unused station


Receive all on the right, Nutrition unit has finished crafting and Lavatory is currently NOT crafting

6.2 Traders
There should be a way of knowing if something is waiting in trader inventory on a global level (quest rewards, money, insurance, unsold market items returns), like the nofication. The "new item" notification could be always visible as long as items are in the trader inventories, compared to now where it disappears as soon as you either click it or visit the messenger. In this hypothesis, there could be a change of color in the notification to show that there are still item waiting including some that haven't been seen yet (to still fulfill the current role of the notification)

7. CTA's

Note : CTA = Call to Action, it's the button your user will press 99.3% of the time. Example, in the launcher, it's the "Start Game". Clearly visible, easily accessible, highlighted, much bigger, and at a very common CTA spot. That one is great.
Some others are not.
7.1. "Receive All" should not be displayed when there is nothing to receive.
7.2 "Get" in single transaction messages from Ragman could be removed. There is no reason to take single items from the window when you can receive it all at once.
7.3 A "group collect" Receive all action could be added when you click on the attachment notification, or as an extra action next to the notification (just like shown on the Hideout in figure 6.0) that would specifically collect all. it would loop through all conversations and collect all and dump at the top of stash, either until its finished or there is not enough room, in which case it displays an error. It could also work like the scav case and not pick up anything until you have room, and in that case you would go in the window manually and/or make room (like we do now).
7.3 The "Receive all" is at the bottom when most CTAs in the game is at the top (dealer tabs, market tabs, character sheet tabs, settings...). Save in the settings is at the bottom too. It is incoherent. It would make more sense to have all CTAs at the bottom and options/tabs/menus at the top.
7.4 The "DEAL" button in trader view is much smaller and less visible than the "Fill Item" checkbox. The CTA should be getting more attention than a setting. New players pretty much *never* see it first and look around the "Fill Item" with eyes & mouse.

DEAL should be at the bottom in the current \"Fill Item\" box. Fill Items should be removed entirely.
7.5 Quests could be automatically accepted (no need for CTA). I don't see a reason why someone would not accept a quest. The only reason we're Accepting them now is to let the user know he has a new quest. There are other means of notifying players of new stuff : usually notifications. If not, that button should at least be more visible/highlighted. Every new player ( 100%! ) I coach does not see it at first and never looks at the right spot the first time.
7.6 "Insure All" is the most commonly used button in the insurance screen and could be emphasized more.

Example 7.5

8. Remove "Fill Items"

The Fill Items to automatically fill the trader's requirements should be removed and set as the default behaviour. There is no need to fill items manually nor tell the game to do so.

9. Expire / Delete pending requests

Friend requests should be cancellable and could expire. Requests should not be stuck until another user acts on them. Right clicking the request could display a "Cancel" or "Delete" request button.
Ideally, the cell should include a CTA on the right, as the only action I would ever do in a cell in this context is cancel.
Opening a submenu with only 1 item means you should not be opening a submenu, but displaying a button where the user right clicked instead.

I can only re-send a friend request to someone that already denied me. This is incoherent.

10. Market Rows

From my somewhat small sample (about 60 players), nobody uses the expand button on the top right of a cell (see below). I think everybody uses the right click on item instead.

An expanded cell with context menu opened, and a collapsed cell
The extra information available on the right is the exact same as a right click, but is hidden behind a left click. This is incoherent.
The only difference is the profile picture that I only get from expanding, but currently we all have the same one. This would need to be investigated.

This could be an improvement, displaying the CTA's immediately (although BUY is definitely way too small). Notice profile picture on the left
10.1 The expandable cell feature should be removed altogether, as the other options are available on right click.
10.2 The whole row should provide the same context menu (right click).
10.3 The "Send friend request" could be included in the row's context menu, or could be removed entirely, as right now most requests are missclicks. Adding the Send Friend Request at the bottom of the context menu on the row would reduce the amount of missclicks.
10.4 Left clicking should not open the context menu. This is mostly the reason behind missclick friend requests, people double clicking slightly off the item icon sending a friend request by mistake. Now I have 4 just because I was trying to make a screenshot. F's in the chat. This would be resolved with 10.2 and 10.3.
10.5 Barter items have a "Barter" icon that is redundant, the first and second column are completely irrelevant to the player.

Example 10.5

11. Filtering search

11.1 "Filter by Item" should not filter the browse list. If you're writing a valid keyword in the search field it should display the correct suggestions. Filtering content is good, filtering suggestions is incoherent.
11.2 Filters could be cleared as soon as you type text in the search field. This would resolve 11.1

Example 11
11.3 "My Offers" could not be affected by filters, or could reset filters. It is more trouble to remove the filter manually every time rather than browsing through the offer list. Currently we never have more than ~10 offers at the same time for most players, which is okay to display without filter.
11.4 Filters should not overlap with other UI elements, they could be resized to fit or the expandable filter list could include more elements so the visible ones fit.

Example 11.4
11.5 The Remember Selected Filter / Reset Filter is unclear. Looks great, feels weird, and should be investigated to be more useful.

12. Context Menu in player lobby


The current lobby with context menu open

All players in this list are looking for a group, there is no need to write a status "Looking for group", it's redundant. The exception is friends, which 99.633...% of the time is the group i'm about to play with. Those are displayed on top.
The only action we do on the list on this screen is the "Invite to group" context menu action. It's a CTA and should not be hidden in a context menu, especially if the context menu only has one option. Since recently it has two, but we'll come to that in a minute.
12.1 The invite CTA should be on the player cell itself.
12.2 The report action should not be the default one from the context menu
12.3 Since there could be only one item in the context menu according to 12.1, the report action could be on the cell as well.

A low quality suggestion for 12.x

13. Trader Buy/Sell

Trader screen needs to be reworked. I won't provide a solution that doesn't completely change how everything looks/works as I stated at the start of the post. That being said this should be improved.


Example 13.1
13.1 Buying UI should be reworked.
When buying, the price of the item is already displayed on the item itself in the trader view.
The price is also displayed a second time in the tooltip of the item if you mouse-over.
The price is also displayed a third time in the barter area on the right of the image (middle of the screen in game). This is redundant. I understand the item on the right is the physical item "Roubles" in a stack that is paid, like a barter, but it does not need to be displayed a third time.
13.2 Quantity limit (red box in the image) could be shown in the tooltip ; most of the time people will hit "DEAL" until they get an error insted of actually reading the red box.
13.3 The red box looks like an error even when at 0/x, this is not intuitive. Limited items can be listed in different ways that are not so invasive. We could add "out of X" at the right side of the quantity box.
13.4 Barter item prices (if we assume 13.1) would need to also displayed differently. This needs to be investigated
13.5 Selling UI should be reworked

Example 13.5

Currently selling an item still displays the full available items to BUY, this is incoherent. Especially from the "Sell" tab. The whole left side of the screen is wasted, and cannot be used.
13.6 Items on the left are not greyed out (even though I can't buy them), but items on the right are greyed out (because I can't sell them). This is incoherent.
13.7 Trader sell space should be infinite
13.8 Buy/Sell could be done in a single tab if the whole screen is reworked. There are different levels to this. An easy one I could think :
"Trade" Tab instead of "Buy". Displays the same as the current "BUY" tab. If you ctrl+click an item from your stash, it instantly sells without confirmation. The second tab would be a "Buyback" where you can see what you sold in the current trade session. If you leave the screen your buyback is reset and items cannot be recovered. Another way would be to keep buybacks for the last X items. You would need to pay what you received to get back. The item would not lose it's FiR status. This preleminary and simplistic rework has issues, notably that you have to know to right click to sell. One way to fix that would be to make right click sell to trader instead of control click, but that would definitely make missclicks the first few days (and buyback would be mandatory).
This could be investigated.
13.9 Currency exchange rates should be easily available in relevant areas (Peacekeeper, Therapist and flea market) for all currencies (Rouble, Euro, Dollar, Bitcoin)

14. Boxing

Items should be boxables and moved around. At least to be dropped in boxes, ideally to be moved around freely.
There is a limit of 20 images. 🤷‍♂
Example 14

15. Quest inventory

If you loot too many quest items in a raid, you can end up not being able to loot it. I assume this is by design and it is why you have limited quest item space.
The quest inventory could be infinite if it's not by design to be limited.
The quest inventory should be manageable. In my case i had a 1 slot item blocking me from taking the suitcase, I should have been allowed to move that 1 slot item to the top or to the right of my inventory, clearing a whole line and letting me take the case.
Quest items could be stored in backpack (and resized) ; since you lose them on death it's not relevant to the players looting you or you dying and that issue would be gone. Storing it in your stash would also prevent you from losing it by going in raid with it by mistake. Taking it in raid or giving it to trader would be a volontary action. It also makes much more sense that way as other quest items (that are also usable items) work that way.


Alright this ended up taking more time than my lunchbreak, and there is *much* more to write but for the time being I'll leave it at that and come tomorrow to add your suggestions or mine. See you in 24 hours.
submitted by SixOneZil to EscapefromTarkov [link] [comments]

MW Wyco Wednesday Inventory Update! First 20 Orders Get an Unlisted Syringe with Order! Orders Ending in 04 Doubled or Free! New Raffle Giveaway! Currently Not Able to Accept Card Payments, but 7 Payment Apps Still Running! Restocked GT, B+, JMF, KSSS, White Teacher, Azurescens NEW: Dancing Tiger

www.millywyco.com Stickers=12mL Syringes
MillyWyco is NOT Willy Myco :) (see below)
Any mention of cultivation or anything unrelated to microscopy will not receive a response and orders will be cancelled. This includes DM's, PM's, e-mails, notes with your transaction, feedback of any kind, and thoughts. Don't even think about it! (I'm a mind reader)
Hey there myco buddies! I made a post this morning about having issues with accepting card payments on the website, and have a new update. Apparently, Wix is not too supportive of my "high risk" venture here, even while using the term "stickers" on product details. I can no longer process card payments through Wix itself, but will have a new payment system that can take card payments soon. For the time being, please choose "manual payment" at checkout to get instructions on how to pay with Cash App, Venmo, Apple Pay, Google Pay, Zelle, Bitcoin, or Amazon gift cards. Sorry for the super short notice, and I hope this isn't too much of an inconvenience. It just so happened to come at me on a Wednesday of all days!
I have a pretty fun raffle/contest/giveaway thingy new this week, thanks to a very good friend, long-time supporter, and valiant mod, u/Myceliasaurus! He gave me this idea a few months ago, and I've been excited for it ever since, but never carved out time to put it into action. I'll briefly explain the basics of the raffle here, but will post a picture and more details in a separate post this evening.
Calendars will be available for $10, and act as your entry into the prize pool. Each calendar will have 31 spaces with a different prize for each day. Prizes include a dehydrator, 10-pack of cubensis syringes, gift cards to the MW shop and Paul Stamets shop, pressure cookers, Milly's Myco Box subscription memberships, microscopes, tapestries, and tons more! Each calendar will be assigned a number from 000-999, and the winning number will correspond with the 10PM drawing of the Texas Pick-3 Lottery. For instance, if you have calendar number 123, and the 10PM pick-3 drawing tonight is 123, you win the prize shown on the 14th day of the calendar (for October 14th). You may request your own 3 digit number (as long as it isn't already taken), or be assigned one at random. You may purchase multiple calendars. This gives you a chance to win every day, with a Milly lottery of sorts! Check back on the MW sub for a picture and details ;)
Also, when I say "Priority Mail", this is referring to USPS Priority Mail vs. the standard "First Class" mail. All of my orders get my absolute highest priority care and attention, regardless of shipping method. USPS Priority Mail costs me $8, while I only pass on $5 of that to your order...it does not benefit me in any way if you choose this option, I just know those orders need to get to you ASAP, so I make sure to get all of these out on Thursday, with as many standard shipping orders as well. Sometimes it is not humanly possible to get every order from Wednesday out on Thursday, and some ship Friday morning. Thank you for your patience and continued support!!
The first 20 orders placed after this post (Order #14625-14644) will receive a free UNLISTED variety with their order!
ALSO...in addition to the first 20 promo, any order number ending in 1, 0 or 4 on 10/14 only will also get a free unlisted variety! If you are in the first 20, and your order number ends in 1, 0, or 4, you get both!
If your order number ends in 04 (#14704, 14804, etc.) the week of 10/14 only, I will be in contact to arrange your special gift. Either you can have a double order (you ordered 5, I'll ask which other 5 you'd like...if you ordered 10, you'll get 20, etc), or you can choose to make that order free, (refunded if already paid) totally up to you!
This week, I have restocked a few favorites, including Golden Teacher, B+, PE6, Tasmanian, Albino A+, KSSS, Blue Meanie, NorMel, White Teacher, Jedi Mind Fuck, Rusty Whyte, Ps. Allenii, Ps. Azurescens and a few others!
The only new variety this week is a variant of Orissa India and one I had in very limited supply a few months ago, Dancing Tiger! I have several new varieties undergoing quality testing now, and should be ready by the end of the month!
Thank you so much to everyone who has subscribed to a subscription box! Each and every month, these boxes will get better and better :) Newsletters will go out on the first of each month, regardless of when your plan is set to renew. In these newsletters will also be the winner of the random equipment raffle for MASTER PLAN members! This could be a sterilization wand, dehydrator, magnetic stir plate, or other super duper helpful tools in the hobby. Last month, 3 lucky Master Box subscribers received a pressure cooker, UV-C light sterilization wand, and a dehydrator!
PLEASE USE COUPON CODES if ordering on the site for discounts!! Please see below:
2PACK - $20 for two cubensis syringes
5PACK - Classic and most popular $30 dealio for 5 cubensis varieties. Also works in multiples of 5 as well, so if you need 15 syringes, this code will be good for 3- 5 packs, and you only need to place one order.
NEEDMORE - 5 cubensis varieties for $30 plus 1 exotic add-on for $10...total $40
NEEDMORE2 - 5 cubensis varieties for $30 plus 2 exotic add-ons for $20...total $50
NEEDMORE3 - 5 cubensis varieties for $30 plus 3 exotic add-ons for $30...total $60
...and so on. Currently, this is setup for up to 5 exotic add-ons. If you have an order that does not meet these codes, such as adding on more than 5 exotics, getting 7 cubensis varieties, etc. please send me a message and I will build you a coupon code to match your order in a timely manner.
Shipping not available to ID, GA, or CA (yes, really)
Spore syringes are for microscopy use only
Any reference to cultivation will exclude you from placing an order and we may never speak again. I want to talk to you. Don't do it!
There are no exceptions to these rules. You have been warned.
PAYMENT METHODS ACCEPTED: Major Credit/Debit cards, Zelle, Cash App, Venmo, Google Pay, Apple Pay, Bitcoin and Amazon gift cards
PayPal is NOT available to me at this time.
Also, I am the fee master! I get charged fees left and right that I don't pass on to you from shipping and third party payments. If you'd like to throw me a tip, however much it may be, I'd love you forever and it really does make a difference! These types of people have allowed me to share with some who are less fortunate. On the other hand, if times are tough for you right now, let's talk about it!
ALL PRICES INCLUDE USPS SHIPPING WITH TRACKING!! I COVER ALL STANDARD SHIPPING COSTS.
Please add an additional $5 to any order if you prefer USPS Priority Mail shipping.
1 syringe for $15
2 syringes for $20
5 syringes for $30
Golden Teacher (LIMITED TO 2 PER ORDER!)
Acadian Coast
Ajax
Alacabenzi
Albino A+
Amazonian
B+ (Be Positive)
Blue Meanie
Burma
Columbian Rust
Corumba Brazil
Costa Rican
Daddy Long Legs
Dancing Tiger
Ecuadorian
Fiji
Golden Mammoth
Golden Teacher
Huautla
Jedi Mind Fuck
Koh Samui Super Strain (KSSS)
Lake Toba (Sumatra, Indonesia)
Lizard King
Mazatapec
McKennaii
Mexican
NorMel
PES Amazon
PES Hawaiian
Rusty Whyte
Taman Negara
Tasmanian
White Teacher
Wollongong
Z-Strain
THE FOLLOWING EXOTICS ARE NOT PART OF THE 5/$30 MIX-n-MATCH DEALIO, but can be added to the 5/$30 pack for $10 as an add-on, or $15 each by themselves. These are NOT cubensis, and NOT recommended for beginners. USE COUPON CODE "NEEDMORE" on the site to add ONE EXOTIC on to a 5 pack. Want 2 Exotics? Use code NEEDMORE2 or NEEDMORE3 for 3, etc. Currently this is setup to add a maximum of 5 exotics....if you need more, please message me and I'll create a unique coupon code to enter for your order :)
****Penis Envy #6 (PE6)***\*
This actually IS a cubensis variety, but added to exotics list due to rarity and popularity. NOT part of the pick 5.
****Psilocybe Allenii***\*
****Psilocybe Azurescens***\*
****Psilocybe Cyanescens***\*
****Psilocybe Mexicana Galindoi***\*
****Psilocybe Ovoideocystidiata***\*
****Psilocybe Serbica***\*
****Psilocybe Subaeruginosa***\*
****Panaeolus Bisporus***\*
****Panaeolus Cyanescens (Australia)***\*
All syringes are 12cc/mL and come capped with a sterile tip cap, and also include an 18ga 1.5" sterile needle and alcohol pads. Syringes are made in a lab grade environment and the utmost care and attention is the highest priority to be sure they are sterile. Anything exposed to an open air environment is subject to contamination, but I take every precaution possible to minimize this risk. I cannot "guarantee" they are 100% sterile, but I can guarantee that if you have an issue, I will make it right. I really do love to help, and if something happens, I'd like to know about it so I can fix the issue instead of you getting frustrated or giving up!
To ensure equal quantity of spores in each syringe, and for adequate suspension of the spores in the solution, I use a magnetic stir plate. Very often, this does such a good job of breaking up clumps of spores that it will appear to be sparse. THIS IS NOT AN ISSUE! There are still a TON of spores in each syringe, even if you can't see them individually (though most of my syringes appear to have a very good amount of visible spores...even with my horrible eyesight!). You can compare and contrast to see the blackish/purple tint to ensure every syringe is packed with spores. If a spore clump forms during transportation, simply give it a good flick with your finger and vigorously shake to break it up or free it from clinging to the wall of the syringe before examining.
Syringes ship in individual bags clearly labeled as to specific variety and born on date, bubble wrapped and shipped through USPS tracked shipping (discreet) within 24 hours of payment. I send tracking info soon after payment and give updates along the (super quick) way.
Any messages referring to spores being used for anything other than microscopy use will be ignored. Don't do it.
THANK YOU ALL so much again for your continued support!! I appreciate it more than you know! MUSH LOVE
P.S. In no way am I trying to be an impostor. I AM NOT WILLY MYCO. I chose this u/ a while back as sort of a play on words and tribute to a legend most of us recognize, long before I became a spore vendor. I don't want anyone to think I am trying to pass off as him, though I do admire his dedication to the craft! I appreciate all of the kind words, though, from people saying they learned from "my" videos. I wish I could pass on those notes to Willy himself.
Cheers and MUSH LOVE!
MW
submitted by millywyco to Millywyco [link] [comments]

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  • Methods: MasterCard, Visa, Visa Delta, Visa Electron, NETELLER, PayPal, Skrill, Moneta.RU, Transferencia Bancaria Local, WebMoney, ecoPayz, eKonto, Postepay, Qiwi Wallet, EntroPay, iDebit, InstaDebit, Yandex, Check/Cheque, eCheck, Courier Check, Bank Wire Transfer, Direct/Local/Fast Bank Transfers, and EFT (Wire Transfer).
  • Limits: $4,000 Euros per week withdrawal limit. VIP players should negotiate withdrawal terms with the cashier.
  • Expected Withdrawal Times:24 to 48-hour pending process.
    • EWallet cashouts: 24 to 48 hours.
    • Credit Card and Debit Cards: 2 to 6 days.
    • Bank Transfers 3 to 7 business days.
    • Cheques arrive in 14 to 21 days.
DEPOSIT
  • Methods: MasterCard, Maestro, Visa, Visa Delta, Visa Electron, NETELLER, PayPal, Skrill, Skrill 1-Tap, iDeal, Paysafecard, Trustly, Citadel Instant Banking, Postepay, Abaqus, Euteller, mpass, Neosurf, Pago en Efectivo, todito Cash, GiroPay, MB Multibanco, MoneySafe Prepaid Card, Qiwi Wallet, Transferencia Bancaria Local, AstroPay Card, Boleto Bancario, Przelewy24, Reverse Withdrawal Request, SEB Bank: Direct Bank Transfer, DineroMail, eps, ecoPayz, Moneta.RU, eKonto, EntroPay, iDebit, InstaDebit, WebMoney, Payforit, Teleingreso, Yandex, Bank Wire Transfer, eCheck, and Direct/Local/Fast Bank Transfers.
  • Limits:No deposit limits are imposed.
  • Expected Deposit Time: Instant. Deposits should appear in your account instantly.
VIP LEVEL WITHDRAWAL LIMITS
Jackpot City Casino offers different withdrawal limits, depending on the VIP level the player attains. Jackpot City Casino’s Loyalty Programme is a 6-tier program based on the collection of loyalty points. From blue level to diamond level, each time you reach a new plateau, you’ll receive benefits, including 5% to 20% tier bonuses, personal account managers, and higher withdrawal rates.
Jackpot City Casino’s Loyalty Programme accumulates points for all the Cityviews Group websites, including Spin Palace, Ruby Fortune, and Mummy’s Gold Casino.
GENERAL INFORMATION
  • Limits Increased: Yes. The default withdrawal limit is €4,000 per week.
  • Customer Support: 1-800-890-3304
  • Email Address: [email protected]
  • Phone number: +44-800-917-8547
  • Response Time: Inquiries responded to instantly via Live Chat. Withdrawals within 48 hours.
  • Live Chat: Yes.
  • Languages: English, Spanish, French, German, Swedish, Norwegian, Finnish, Polish, English (EU), Latvian, Bulgarian, Czech, Danish, Dutch, Greek, Italian, Japanese, Portuguese (Brazilian), and Turkish.
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Jackpot City Live Casino Games

Jackpot City Live Casino is powered by Evolution Gaming Live, the leading live dealer provider in the online casino industry. Jackpot City Casino Live features 8 different table games. The list includes multiple tables of Live Blackjack, Live Baccarat, and Live Roulette, so players can bet at limits appropriate to their bankroll. Players also can play live dealer versions 3-Card Poker, Caribbean Stud, Ultimate Texas Hold’em, Dream Catcher, and Baccarat Squeeze.

Live Dealer Blackjack

In the live dealer blackjack tables, players will be able to find two types of blackjack variants: Classic Blackjack and Party Blackjack.
  • Available Blackjack Tables: Only 2 tables, each with 7 seats, but has the “Bet Behind” feature, meaning you can bet on other players’ hands until you’re seated.
  • Betting Limits: £/€/$25 to £/€/$300

Live Dealer Roulette

Classic European Roulette, French Roulette, Double Ball Roulette, Speed Roulette, Dual Play Roulette, and Mini Roulette. Live dealer tables have multiple camera angles, so you get the action you want in real-time.
  • Available Roulette Tables: 24 in total, but the number of open tables depends on the time of day.
  • Betting Limits in General: £/€/$10 to £/€/$500

Live Dealer Baccarat

Playing live dealer games eliminates the need for random number generators and video simulations. This is the way baccarat is meant to be played, with real card decks. Players will be able to find live dealer Punto Banco and Baccarat Squeeze at Jackpot City Casino.
  • Available Baccarat Tables: 35
  • Betting Limits: £/€/$1 to £/€/$500

Live Dealer Poker

At Jackpot City, players will be able to find three types of live dealer poker, including Three Card Poker, Caribbean Stud Poker, Live Ultimate Texas Hold’em Poker. In live dealer, poker gamblers have the easy controls and hand histories, combined with the camaraderie and excitement of real-life poker casino gaming.
  • Available Poker Tables?: 1
  • Betting Limits: £/€/$1 to £/€/$1000

Live Dream Catcher

Dream Catcher is a spinning wheel game. Live hostesses spin a wheel of fortune with various prizes on the wheel. If you play slot machines a lot, then Dream Catcher is similar to the U-Spin bonus games on a Bally Technologies slots or IGT’s Wheel of Fortune bonus game.
  • Available Dream Catcher Tables: 1
  • Betting Limits: $0.10 to $1,000
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Jackpot City Bonuses and Promotions

JackpotCity Casino has a $1,600 deposit bonus, a bitcoin bonus, daily and weekly bonuses, and a loyalty program fit for penny players and high rollers alike. JackpotCity Casino’s bonuses and promotions are competitive with other international online casinos. The first bonus you’ll receive is realistic, while the rollover requirements are better than most online casinos. Players even are allowed to play blackjack and video poker to satisfy the wagering requirements.

$1,600 Deposit Bonus

The main deposit bonus at JackpotCity Casino is $1,600. This welcome bonus offers 100% up to $400 on your first four deposits, making it an attainable offer which many customers should have a realistic chance of maxing out. The playthrough requirement is 50x the bonus.
Games that have wagering requirements:
  • Video Poker
  • Blackjack
  • Roulette
Games excluded from the wagering requirement are Craps, Baccarat, Table Poker, Casino War, Red Dog, and Sic Bo.

Deal-a-Day Bonuses

The Deal-a-Day Bonus renews every 24 hours. On your first deposit of the day, no matter what day of the week it is, you’ll receive a special deposit bonus.
These deals change all the time, but there are several important things to remember:
  1. You receive a bonus anytime you make a single deposit in the day.
  2. If you plan to make one deposit in a week, check the current Deal-a-Day bonus list to see which daily bonus you prefer.
  3. If you plan to make multiple bonuses in a day, make sure your first deposit of the day is the biggest, because that’s when you’ll get the biggest advantages.

Special Bonuses

JackpotCity Casino also has country-specific bonuses, birthday bonuses, and special holiday bonuses. Again, these are tailored to fit your country of residence, so it’s impossible in a short space to list all the promotions. Most of these are unannounced giveaways. When you sign up, ask the Jackpot City cashier about special bonuses.

Jackpot City VIP Club

The Jackpot City VIP Club has a number of advantages, including tier bonuses at 5 different levels and the ability to trade loyalty points for cash. You can use loyalty points to buy freerolls into lucrative tournaments. To advance to the next VIP level, you’ll need to accumulate loyalty points. Every 10 credits you receive become 2 to 3 Loyalty Points, depending on the types of games you’re playing. Slots, keno, and scratchcards are worth 3 loyalty points, while most table games and video poker games are worth 2 loyalty points. Players receive auction points alongside loyalty points, which can be used to bid on Jackpot City Casino merchandise.
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Games Offered at Jackpot City Casino

Jackpot City Casino has a comprehensive set of online casinos games. Microgaming designed all the online slots, video poker, and table games, so the list of online blackjack and roulette is huge. Microgaming has one of the largest collections of slots titles, with over 400 video slots. That includes licensed slots with real clips and soundbites from famous pop culture franchises, along with a long list of progressive jackpot slots. The current biggest jackpot on a JackpotCity Casino progressive slot is over $6 million.

Table Games

Players receive can play several dozen table games at Jackpot City Casino, including multiple versions of baccarat, blackjack, and roulette. Fourteen variations of roulette are available, including European Roulette, American Roulette, and French Roulette. Most versions of roulette include gold series titles with enhanced graphics, while several have VIP and high limit versions for those who prefer high stakes roulette.
  • Baccarat
  • Multiplayer Baccarat
  • Craps
  • Mahjong
  • Sic Bo
  • Pai Gow Poker
  • 3-Card Poker
  • Cyberstud Poker
  • Casino War
  • American Roulette
  • European Roulette
  • European Roulette Gold
  • European Roulette Gold High Limit
  • European Roulette Gold VIP
  • French Roulette
  • French Roulette Gold
  • French Roulette Gold VIP
  • Multi-player Roulette
  • Multi Wheel European Roulette Gold
  • Progressive Roulette Royale
  • Bank Buster Roulette
  • Premier Roulette
  • Premier Roulette Diamond Edition

Blackjack Games

I’ve separated JackpotCity Casino’s list of blackjack games, because it’s notable how many variations are available. If you’re a blackjack player, you can play almost any version of blackjack you prefer.
The list includes Atlantic City Blackjack, which has a return-to-player of 99.74%. You can play European Blackjack Gold or High Streak Euro Blackjack, which have RTPs in the 99.60% to 99.65% range.
If you study the basic strategy charts for those blackjack variants in order to receive the optimal house edge, you can stretch your bankroll at Jackpot City Casino blackjack like few other online casinos. Sign up today to try JackpotCity Casino’s blackjack games.
  • Atlantic City Blackjack Gold
  • Bonus Blackjack Gold
  • Double Exposure Blackjack Gold
  • High Streak European Blackjack Gold
  • Big 5 Blackjack Gold
  • Big 5 Blackjack Multi Hand Gold
  • Blackjack Multihand
  • European Blackjack Gold
  • Hi/Lo 13 European Blackjack Gold
  • Premier Hi/Lo 13 Euro Blackjack Gold
  • Spanish 21 Blackjack
  • Multi-Hand Spanish 21 Blackjack Gold
  • Multi-and Vegas Downtown Blackjack Gold
  • High Stakes Blackjack
  • High Stakes Blackjack Gold
  • Multi Hand Atlantic City Blackjack Gold
  • Multi Hand Atlantic City Blackjack Gold VIP
  • Multi Hand European Black Jack Gold Series
  • Multiplayer Blackjack
  • Multiplayer Blackjack Gold
  • Premier Multi Hand European Blackjack Gold
  • Premier High Streak Euro Blackjack Gold

Video Poker

Blackjack City Casino’s video poker selection includes the essential video poker games, including Jacks or Better, Deuces Wild, and All Aces. All Aces is the version of video poker not included in the wagering requirements, meaning All Aces is considered quite advantageous for the player. Once again, you’ll need to study All Aces video poker strategy charts to optimize your play.
  • All Aces Poker
  • Jacks or Better Video Poker
  • Aces and Faces Poker
  • Deuces Wild Poker
  • Tens or Better Poker
  • Poker Pursuit
  • Double Double Bonus Poker
  • All American

Video Slots

Microgaming online casinos tend to have a huge number of 3-reel, 5-reel, and even 7-reel video slots. Jackpot City Casino is no different. JackpotCity contains the best progressive video slots from Microgaming and licensed slot machines.
JackpotCity Casino also has popular real money online slots like Break da Bank, Lotsaloot, and Rhyming Reels — which all have produced whole series of games, due to their popularity with fans.
Online slots fans can spend a lifetime trying out JackpotCity Casino slots, so get started today.
  • Mega Moolah (Progressive)
  • Major Millions (Progressive)
  • Treasure Nile (Progressive)
  • The Dark Knight (Progressive)
  • The Lord of the Rings (Progressive)
  • Terminator 2
  • Bridesmaids
  • Tomb Raider
  • Jurassic Park
  • Girls with Guns: Jungle Heat
  • Break da Bank
  • Couch Potato
  • Halloweenies
  • Karaoke Party
  • Bridezilla
  • Dino Mite
  • Forbidden Throne
  • Kathmandu
  • Hexaline
  • Lotsaloot
  • Rhyming Reels
  • Wheel of Wealth

Specialty Games

Specialty games is a catch-all category for the games you might not find in a brick-and-mortar casino. The list includes lottery and raffle-style games like real money keno. It also includes arcade games, including what casinos sometimes call “amusement with prizes”.
JackpotCity Casino has examples of lotto games and arcade games. The site also has games based on Ludo, a cross-and-circle game which is similar to Parcheesi (India: Pachisi) or Sorry.
Several are excellent mini-games for bettors who enjoy poker or sports betting.
  • Keno
  • Crown and Anchor
  • Spingo
  • Three-Wheeler
  • Ballistic Bingo
  • 75-Ball Bingo
  • 75-Ball Bingo (Swedish Variant)
  • 90-Ball Bingo
  • Boxing Bet (Ludo)
  • Cash Matrix (Ludo)
  • Cops and Robbers (Amusement with Prizes)
  • Flip Card (Scratch Game)
  • Fruitopia (Bingo Mini Game)
  • Lady Luxor (Amusement with Prizes)
  • Pharaoh’s Gold (Bingo Mini Game)
  • Roulette Stax (Amusement with Prizes)
  • Scratch Card (Scratch Game)
  • Slots-n-Robbers (Bingo Mini Game)
  • Spot Kick (Ludo)
  • Touchdown Glory (Ludo)
  • Vegas Vega (Bingo Mini Game)
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Conclusion

Jackpot City Casino has a huge selection of games, so any online casino bettor should be satisfied. Online slots players have hundreds of options, including some of the biggest progressive jackpot slots on the Internet. Those who like licensed slots can play world famous games, while old school players who like 3-reel classics should be satisfied. Table game players should be thrilled with the selection, especially if they play Roulette or Blackjack. The video poker category leaves a little something to be desired, but all the essential video poker games are available. The specialty games list is full of surprises. The VIP player rewards program provides big cashback bonuses and rewards points with several advantages.
Jackpot City Casino is one of our recommended online casinos, so sign up, deposit, and play at Jackpot City casino to enjoy hundreds of slots and all the top table games. Whether you enjoy online or live dealer casino games, Jackpot City Casino is your choice. And if you’ve never tried Evolution Gaming live dealer games, sign up and test your skill at one of Jackpot City Casino’s great live dealer tables.
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